There are two variants of each character which will become available as you explore the Krater.
The Human Bruiser wears street signs and comes with the following abilities:
- A sweeping strike that deals 150% weapon damage to all enemies in a 180 angle. Generates a substantial amount of threat. "In one fell swoop."
- A powerful stomps that deal 50% weapon damage to all enemies within 4 meters and taunts all enemies within a 8 meter radius "These boots are made for stompin'..."
The Mutant Bruiser is much, much bigger, wearing most of a car. They appear to be very interested in beating things, often asking if they are going to "dunka" or "banka" (swedish for pounding or beating). They have the following alternate abilities:
- Ground Pound
- Deals 180% weapon damage to all enemies in front of the Bruiser. Generates a substantial amount of threat.
- Leap to target position to taunt enemies, dealing 75% weapon damage on impact.
The Pledge of the Patriarch DLC is slated to contain a new race, most likely adding a third Bruiser variant.